翻訳と辞書
Words near each other
・ Alexey Molchanov
・ Alexey Nagayev
・ Alexey Naumov
・ Alexey Negodaylo
・ Alexey Nemtsev
・ Alexey Nikolaev (archer)
・ Alexey Nikolayevich Krutikov
・ Alexey Nikolayevich Titov
・ Alexey Novikov-Priboy
・ Alexey Obukhov
・ Alexey Okladnikov
・ Alexey Olenin
・ Alexey Olovnikov
・ Alexey Orlov
・ Alexey Ostrovsky
Alexey Pajitnov
・ Alexey Panfili
・ Alexey Pchelintsev
・ Alexey Perelet
・ Alexey Peshekhonov
・ Alexey Pichugin
・ Alexey Pivovarov
・ Alexey Pleshakov
・ Alexey Podberezkin
・ Alexey Polosin
・ Alexey Poltoranin
・ Alexey Postnikov
・ Alexey Prokurorov
・ Alexey Rastvortsev
・ Alexey Retinsky


Dictionary Lists
翻訳と辞書 辞書検索 [ 開発暫定版 ]
スポンサード リンク

Alexey Pajitnov : ウィキペディア英語版
Alexey Pajitnov

Alexey Leonidovich Pajitnov ((ロシア語:Алексе́й Леони́дович Па́житнов), (:ɐlʲɪˈksʲej lʲɪɐˈnʲidəvʲɪtɕ ˈpaʐɨtnəf); ; born 14 March 1956) is a Russian video game designer and computer engineer, who developed the popular game ''Tetris'' while working for the Dorodnitsyn Computing Centre of the Soviet Academy of Sciences, a Soviet government-founded R&D center.
He only started to get royalties from his creation in 1996 when he and Henk Rogers formed The Tetris Company.
==Biography==
Alexey Pajitnov created ''Tetris'' with the help of Dmitry Pavlovsky and Vadim Gerasimov in 1984. The game, first available in the Soviet Union, appeared in the West in 1986.
Pajitnov also created the lesser known sequel to ''Tetris'', entitled ''Welltris'', which has the same principle but in a three dimensional environment where the player sees the playing area from above. ''Tetris'' was licensed and managed by Soviet company ELORG which had been founded specially for this purpose, and advertised with the slogan ''"From Russia with Love"'' (on NES: ''"From Russia With Fun!"''). Because he was employed by the Soviet government, Pajitnov did not receive royalties.
Pajitnov, together with Vladimir Pokhilko, moved to the United States in 1991 and later, in 1996, founded The Tetris Company with Henk Rogers. He helped design the puzzles in the Super NES versions of ''Yoshi's Cookie'' and designed the game ''Pandora's Box'', which incorporates more traditional jigsaw-style puzzles.
He was employed by Microsoft from October 1996 until 2005. While there he worked on the ''Microsoft Entertainment Pack: The Puzzle Collection'', MSN Mind Aerobics and MSN Games groups. Pajitnov's new, enhanced version of ''Hexic'', ''Hexic HD'', was included with every new Xbox 360 Premium package.
On August 18, 2005, WildSnake Software announced Pajitnov will be collaborating with them to release a new line of puzzle games.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Alexey Pajitnov」の詳細全文を読む



スポンサード リンク
翻訳と辞書 : 翻訳のためのインターネットリソース

Copyright(C) kotoba.ne.jp 1997-2016. All Rights Reserved.